This week I am happy to report that I have managed to get my Lancia Stratos Blender model body pretty well dialed in. At least I think so anyway. I could be wrong as I usually am when I model something like a vehicle. But at this point I think I am on track.
I came across several things with my model that I needed to correct after pouring over the reference photos that I had collected. One of the big things was wrong was the top edge of the body where the side meets the front hood and rear trunk surfaces. On my first attempt this edge simply was not there. It was more rounded and did not have this distinctive edge. I had to do some major reconstruction to get this edge that flows from the front to the rear of the car. But with a bunch of tweaking I managed to get it where I wanted it for the images that you see here.
In the image of the rear of the car that is shown above I ran into another snag that kind of threw me for a couple of hours. I wanted to put in the circular housings that you see in the image for the rear tail lights. When I modeled them all seemed in order until I rotated the model in Blender and then they disappeared. I rotated the model back again to it's original view where I started and the housing reappeared! I guess I rotated that view at least a half dozen times and so I thought just blow the housings away and start again. I did that and ended up with the same results. Depressing to say the least.
After that I left it sit for a couple of hours as it was driving me nuts by this time and at this point I did not want to start over from scratch. I thought about it for a while and came to conclusion that I had something set in Blender wrong that caused the problem. Sure enough this was the case. I had a setting in the display window menu for X-Ray that was checked. I unchecked the selection and low and behold everything was back to normal! Blender can do that to you once in a while and even though I have 15 years experience with the software it still happens to me on occasion. So I am happy with the body of the Lancia so far and look forward to start work on the wheels next.
I also have to figure out what I want to do with the car once it is completed. Most of my vehicle models are just the cars or trucks by themselves. I will have to work on some kind of setting for this car and another one or two that I have on file. Something else to think about to complete the model.
Anyway I'll keep you posted with my progress in the coming weeks and have a good day with your latest Blender project too!
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